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Sun Presents New Technologies at 2005 Game Developers Conference

11:47:50 - 09 March 2005

At the 2005 Game Developers Conference in San Francisco, Sun Microsystems (www.sun.com) will showcase new high-performance offerings designed to provide developers with a more expansive offering of technologies for game creation.

In addition to the continued advancement of the Sun Game Server prototype and the Sun Grid, developers can now benefit from the cross-platform capabilities of Java technology, the breakthrough Solaris 10 Operating System, world record performance of Sun's x64 servers and workstations, and the array of tools available today for development efforts.

"Sun continues to demonstrate its commitment to the games industry with the continued performance improvement in Java technologies, the introduction of AMD Opteron based servers and workstations for compatibility with existing and future game technologies," said Chris Melissinos, chief gaming officer at Sun.

For developers, Sun offers a broad array of products, tools and services to enable developers to create applications and bring them to market faster, easier and more cost-effectively.

Additionally, Sun continues to enhance its Sun Game Server prototype, introduced last year as the industry's only platform that can scale both vertically and horizontally to enable companies to host their games and add server resources incrementally.

Leveraging both Solaris 10 and Linux operating systems, and x64 servers and workstations represent the strongest value for systems platforms in the games industry.

Software -- With the availability of Java tools and technology, developers are able to create content for multiple platforms which can span many devices, from a mobile device to a desktop PC, which allows developers to fully leverage the network for online video games.

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